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Fix CMSG_GOSSIP_SELECT_OPTION missing menuId field (was causing ByteBufferException). Add 12 quest opcodes and clickable quest items in gossip dialog. NPC attack/death animation callbacks now work for both single-player and server-spawned creatures, and SMSG_ATTACKERSTATEUPDATE triggers NPC swing animations. |
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| .. | ||
| application.cpp | ||
| input.cpp | ||
| logger.cpp | ||
| window.cpp | ||