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Cool-white base with low-frequency cosine luminance variation (soft uneven powdery look) plus per-pixel jitter, then a sparkle pass scatters bright single-pixel highlights at the configured density (the "ice crystals catching light" effect). Defaults: density=0.005 (~0.5% of pixels sparkle), seed=1. Useful for winter zones, snowy mountains, ice caves, frozen wastes. Brings the procedural texture pattern set to 21. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||