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Renders a human-readable markdown page summarizing a zone's manifest + content. Useful for designers tracking changes between versions, PR reviews, or generating GitHub Pages docs without cracking open the GUI: wowee_editor --export-zone-summary-md custom_zones/MyZone # -> custom_zones/MyZone/ZONE.md (default path) wowee_editor --export-zone-summary-md custom_zones/MyZone docs/Zone.md # -> custom Markdown destination Sections rendered: - Manifest (table): mapName, displayName, mapId, biome, baseHeight, tile count, gameplay flags (flying/PvP/indoor/sanctuary), audio (music/ambient day/ambient night), description. - Tiles (table): every (tx, ty). - Creatures (table): index, name, level, displayId, position, flags. - Objects (table): index, m2/wmo, path, position, scale. - Quests (sections): title, level, giver/turnIn IDs, XP/coin reward, objectives bulleted with type/target/count/description, item rewards bulleted. Designed to be diff-friendly so PR review highlights actual changes (adding 'Bear' creature shows up as one row added, not whole-file churn). Output is GitHub-Flavored Markdown so it renders cleanly on GitHub Pages and in PR previews. Verified end-to-end: scaffolded zone, populated 2 creatures + 1 object + 1 quest with full objectives + item reward; ZONE.md generated correctly with all tables and sections, quest details including bulleted objective + item list. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||