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Replaces the pitch-shifted weapon hit sound hack with the official Sound\Ambience\WMOAmbience\BlackSmith.wav ambience loop. This provides authentic blacksmith atmosphere with natural hammer strikes and anvil sounds. Changes: - Use proper blacksmith ambience file instead of modified weapon sounds - Remove pitch shifting (1.6x) - use natural sound at 1.0x pitch - Adjust volume to 0.6 (from 0.25) for ambient loop - Play every 15 seconds (from 2.5s) for natural atmosphere - Single loop file replaces 3 random weapon hit sounds |
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| .. | ||
| activity_sound_manager.cpp | ||
| ambient_sound_manager.cpp | ||
| audio_engine.cpp | ||
| footstep_manager.cpp | ||
| mount_sound_manager.cpp | ||
| music_manager.cpp | ||
| npc_voice_manager.cpp | ||