Kelsidavis-WoWee/include/core
Kelsi c047446fb7 Add dynamic memory-based asset caching and aggressive loading
- Add MemoryMonitor class for dynamic cache sizing based on available RAM
- Increase terrain load radius to 8 tiles (17x17 grid, 289 tiles)
- Scale worker threads to 75% of logical cores (no cap)
- Increase cache budget to 80% of available RAM, max file size to 50%
- Increase M2 render distance: 1200 units during taxi, 800 when >2000 instances
- Fix camera positioning during taxi flights (external follow mode)
- Add 2-second landing cooldown to prevent re-entering taxi mode on lag
- Update interval reduced to 33ms for faster streaming responsiveness

Optimized for high-memory systems while scaling gracefully to lower-end hardware.
Cache and render distances now fully utilize available VRAM on minimum spec GPUs.
2026-02-08 23:15:26 -08:00
..
application.hpp Add idle yawn emote and hearth home tooltip 2026-02-08 03:39:02 -08:00
coordinates.hpp Add teleporter panel and server-compatible coordinate conversions 2026-02-04 18:27:52 -08:00
input.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
logger.hpp Add ZLIB linking and file logging support 2026-02-05 21:03:27 -08:00
memory_monitor.hpp Add dynamic memory-based asset caching and aggressive loading 2026-02-08 23:15:26 -08:00
spawn_presets.hpp Fix WMO spawn presets to avoid terrain snapping 2026-02-04 23:30:03 -08:00
window.hpp Add video settings UI and refresh loading assets 2026-02-05 16:11:00 -08:00