Kelsidavis-WoWee/src/core
Kelsi bf31da8c13 Add MCLQ water, TaxiPathNode transports, and vanilla M2 particles
- Parse MCLQ sub-chunks in vanilla ADTs for water rendering (WotLK uses MH2O)
- Load TaxiPathNode.dbc for MO_TRANSPORT world-coordinate paths (vanilla boats)
- Parse data[] from SMSG_GAMEOBJECT_QUERY_RESPONSE (taxiPathId for transports)
- Support vanilla M2 particle emitters (504-byte struct, different from WotLK 476)
- Add character preview texture diagnostic logging
- Fix disconnect handling on character screen (show error only when no chars)
2026-02-14 20:20:43 -08:00
..
application.cpp Add MCLQ water, TaxiPathNode transports, and vanilla M2 particles 2026-02-14 20:20:43 -08:00
input.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
logger.cpp Add loading screen to online mode, fix ImGui frame conflict, truncate log on start 2026-02-06 14:49:53 -08:00
memory_monitor.cpp Stabilize taxi/state sync and creature spawn handling 2026-02-11 21:14:35 -08:00
window.cpp Add video settings UI and refresh loading assets 2026-02-05 16:11:00 -08:00