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81st procedural mesh primitive. Hand-held oil lantern via
4 stacked Y-axis cylinders:
• base — short narrow disc (the foot the lantern sits on)
• globe — wider taller cylinder (the glass enclosure
holding the wick)
• neck — narrow constriction above the globe (where the
cap meets the body)
• cap — wider short top (the metal hood that lets vent
smoke escape)
Distinct from --gen-mesh-candle (just wax + saucer) and
--gen-mesh-urn (4-tier pottery shape) — lantern's
wide-narrow-wide tier sequence reads as a glass-enclosed
wick under a metal hood.
Useful for night-watch stations, ranger camps, dwarven
mine tunnels, mausoleum interiors, vigil scenes,
witch-hut shelves. Watertight under weld (verified 336
manifold edges, 0 boundary, 0 non-manifold).
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||