Kelsidavis-WoWee/include
Kelsi c44477fbee Implement corpse reclaim: store death position and show Resurrect button
When a player releases spirit, the server sends SMSG_DEATH_RELEASE_LOC
with the corpse map and position. Store this so the ghost can reclaim.

New flow:
- SMSG_DEATH_RELEASE_LOC now stores corpseMapId_/corpseX_/Y_/Z_ instead
  of logging and discarding
- canReclaimCorpse(): true when ghost is on same map within 40 yards of
  stored corpse position
- reclaimCorpse(): sends CMSG_RECLAIM_CORPSE (no payload)
- renderReclaimCorpseButton(): shows "Resurrect from Corpse" button at
  bottom-center when canReclaimCorpse() is true
2026-03-09 22:31:56 -07:00
..
audio audio: stop precast sound on spell completion, failure, or interrupt 2026-03-09 21:04:24 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Fix NPC orientation (server yaw convention) and nameplate Y projection 2026-03-09 17:59:55 -07:00
game Implement corpse reclaim: store death position and show Resurrect button 2026-03-09 22:31:56 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline wmo: apply MOHD ambient color to interior group lighting 2026-03-09 21:27:01 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering Fix shadow flashing: per-frame shadow depth images and framebuffers 2026-03-09 22:14:32 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui Implement corpse reclaim: store death position and show Resurrect button 2026-03-09 22:31:56 -07:00