Kelsidavis-WoWee/include/rendering
Kelsi c49bb58e47 Add gameplay systems: combat, spells, groups, loot, vendors, and UI
Implement ~70 new protocol opcodes across 5 phases while maintaining
full 3.3.5a private server compatibility:

- Phase 1: Server-aware targeting (CMSG_SET_SELECTION), player/creature
  name queries, CMSG_SET_ACTIVE_MOVER after login
- Phase 2: Auto-attack, melee/spell damage parsing, health/mana/power
  tracking from UPDATE_OBJECT fields, floating combat text
- Phase 3: Spell casting, action bar (12 slots, keys 1-=), cast bar,
  cooldown tracking, aura/buff system with cancellation
- Phase 4: Group invite/accept/decline/leave, party frames UI,
  /invite chat command
- Phase 5: Loot window, NPC gossip dialog, vendor buy/sell interface

Also: disable debug HUD/panels by default, gate 3D rendering to
IN_GAME state only, fix window resize not updating UI positions.
2026-02-04 10:31:03 -08:00
..
camera.hpp Fix camera occlusion and stabilize WMO/M2 collision behavior 2026-02-03 16:04:21 -08:00
camera_controller.hpp Refine water rendering, swimming, and underwater visuals 2026-02-03 20:40:59 -08:00
celestial.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
character_renderer.hpp Implement activity SFX and decouple camera orbit from movement facing 2026-02-03 19:49:56 -08:00
clouds.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
frustum.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lens_flare.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lightning.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
loading_screen.hpp Add loading screen with random WOWEE splash images 2026-02-03 13:33:31 -08:00
m2_renderer.hpp Tune collision behavior for ramps, props, and structural walls 2026-02-03 19:10:22 -08:00
material.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
mesh.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
minimap.hpp Improve performance and tune ramp/planter collision behavior 2026-02-03 17:21:04 -08:00
performance_hud.hpp Add gameplay systems: combat, spells, groups, loot, vendors, and UI 2026-02-04 10:31:03 -08:00
renderer.hpp Refine water rendering, swimming, and underwater visuals 2026-02-03 20:40:59 -08:00
scene.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
shader.hpp Performance optimizations and collision improvements 2026-02-02 23:03:45 -08:00
skybox.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
starfield.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
swim_effects.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
terrain_manager.hpp Improve performance and tune ramp/planter collision behavior 2026-02-03 17:21:04 -08:00
terrain_renderer.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
texture.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
water_renderer.hpp Refine water rendering, swimming, and underwater visuals 2026-02-03 20:40:59 -08:00
weather.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wmo_renderer.hpp Optimize collision queries with spatial grid and improve movement CCD 2026-02-03 16:21:48 -08:00