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45th procedural texture: leopard print spots done as the union of 4 small overlapping sub-circles per spot. The sub-circle offsets are jittered per-spot so each spot has an irregular non-circular silhouette without authoring per- spot polygons. Two-color (bg + spot) for the classic leopard look. Useful for animal-print fabric, fur tiles, druidic robes, shamanic hide drums, hunter armor textures. Defaults to 60 spots of ~8-px radius across 256×256. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||