Kelsidavis-WoWee/include
Kelsi 13e3e5ea35 Implement MusicManager fade-out in stopMusic() — was a stub
stopMusic(fadeMs) previously had (void)fadeMs with no fade logic.
Added fadingOut/fadeOutTimer/fadeOutDuration/fadeOutStartVolume state
and wired update() to interpolate volume to zero then stop playback.
Also clean up DuelProposedPacket comment (removed misleading TODO label).
2026-03-09 16:30:42 -07:00
..
audio Implement MusicManager fade-out in stopMusic() — was a stub 2026-03-09 16:30:42 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Fix WMO wall collision, normal mapping, POM backfill, and M2/WMO rendering performance 2026-03-07 22:03:28 -08:00
game Upgrade SMSG_PLAY_OBJECT_SOUND/SPELL_IMPACT to 3D positional audio 2026-03-09 16:16:39 -07:00
network Optimize world socket buffer handling and logging 2026-02-22 08:16:54 -08:00
pipeline Filter WMO decorative geometry from collision, fix tram portal trigger IDs 2026-03-06 10:37:32 -08:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering Remove dead legacy GL Texture class 2026-03-09 16:07:08 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui Add Instance Lockouts window and fix three compiler warnings 2026-03-09 15:52:58 -07:00