Kelsidavis-WoWee/include/audio
Kelsi c623fcef51 Add property-based mount animation discovery and procedural lean
Mount Animation System:
- Property-based jump animation discovery using sequence metadata
- Chain linkage scoring (nextAnimation/aliasNext) for accurate detection
- Correct loop detection: flags & 0x01 == 0 means looping
- Avoids brake/stop animations via blendTime penalties
- Works on any mount model without hardcoded animation IDs

Mount Physics:
- Physics-based jump height: vz = sqrt(2 * g * h)
- Configurable MOUNT_JUMP_HEIGHT constant (1.0m default)
- Procedural lean into turns for ground mounts
- Smooth roll based on turn rate (±14° max, 6x/sec blend)

Audio Improvements:
- State-machine driven mount sounds (jump, land, rear-up)
- Semantic sound methods (no animation ID dependencies)
- Debug logging for missing sound files

Bug Fixes:
- Fixed mount animation sequencing (JumpStart → JumpLoop → JumpEnd)
- Fixed animation loop flag interpretation (0x20 vs 0x21)
- Rider bone attachment working correctly during all mount actions
2026-02-10 19:30:45 -08:00
..
activity_sound_manager.hpp Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00
ambient_sound_manager.hpp Implement comprehensive audio control panel with tabbed settings interface 2026-02-09 17:07:22 -08:00
audio_engine.hpp Replace process-spawning audio with miniaudio for non-blocking playback 2026-02-09 00:40:50 -08:00
combat_sound_manager.hpp Implement comprehensive audio control panel with tabbed settings interface 2026-02-09 17:07:22 -08:00
footstep_manager.hpp Replace process-spawning audio with miniaudio for non-blocking playback 2026-02-09 00:40:50 -08:00
mount_sound_manager.hpp Add property-based mount animation discovery and procedural lean 2026-02-10 19:30:45 -08:00
movement_sound_manager.hpp Implement comprehensive audio control panel with tabbed settings interface 2026-02-09 17:07:22 -08:00
music_manager.hpp Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00
npc_voice_manager.hpp Add goblin voice support for NPCs 2026-02-09 17:14:34 -08:00
spell_sound_manager.hpp Implement comprehensive audio control panel with tabbed settings interface 2026-02-09 17:07:22 -08:00
ui_sound_manager.hpp Implement comprehensive audio control panel with tabbed settings interface 2026-02-09 17:07:22 -08:00