Kelsidavis-WoWee/include
Kelsi 0fed931aa0 Implement mount ambient sounds
Added full mount sound system with:
- Wing flap sounds for flying mounts (gryphon/wyvern) when moving
- Wing idle/hovering sounds when stationary in air
- Breathing/snorting sounds for ground mounts when idle
- Occasional whinny sounds for ground mounts when moving

Sounds are loaded from MPQ files and played via AudioEngine with
randomized pitch/volume variation. Mount sound manager tracks mount
type, movement state, and flying state to play appropriate ambient
sounds at natural intervals.

Updated setMounted() to accept creature display ID and notify the
mount sound manager, which uses display ID ranges to detect mount
type (flying vs ground).
2026-02-09 01:19:35 -08:00
..
audio Implement mount ambient sounds 2026-02-09 01:19:35 -08:00
auth Use auth username for world connection 2026-02-05 18:18:15 -08:00
core Add dynamic memory-based asset caching and aggressive loading 2026-02-08 23:15:26 -08:00
game Add dynamic memory-based asset caching and aggressive loading 2026-02-08 23:15:26 -08:00
network Fix online mode creature spawning and packet parsing 2026-02-05 21:55:52 -08:00
pipeline Add dynamic memory-based asset caching and aggressive loading 2026-02-08 23:15:26 -08:00
platform Fix hair/vendor/loot bugs, revamp spellbook with tabs and icons, clean up action bar, add talent placeholder 2026-02-06 16:04:25 -08:00
rendering Implement mount ambient sounds 2026-02-09 01:19:35 -08:00
ui Disable minimap rotation by default and fix settings checkbox 2026-02-09 01:13:56 -08:00