Kelsidavis-WoWee/src
Kelsi c740b42615 Fix hostile target selection when faction flags are wrong
- make tab-target accept units that are either faction-hostile or actively aggressive toward the player\n- fix cases where enemies remain un-tab-targetable after combat starts due to stale/friendly faction state\n- prefer hostile UNIT picks over nearby GAMEOBJECT picks for both left-click target and right-click interact flows\n- keep existing dead-unit filtering and interaction behavior intact while improving combat target acquisition
2026-02-20 20:37:55 -08:00
..
audio Smooth login music start and lower auth-screen volume 2026-02-20 20:34:06 -08:00
auth Fix movement/warden packet noise and party kill opcode mapping 2026-02-20 02:19:17 -08:00
core Fix NPC apparel fallback and reduce world-entry stutter 2026-02-20 20:31:04 -08:00
game Fix hostile target selection when faction flags are wrong 2026-02-20 20:37:55 -08:00
network Hide post-login world hitch behind loading screen 2026-02-20 17:29:09 -08:00
pipeline Fix NPC apparel fallback and reduce world-entry stutter 2026-02-20 20:31:04 -08:00
rendering Fix NPC apparel fallback and reduce world-entry stutter 2026-02-20 20:31:04 -08:00
ui Fix hostile target selection when faction flags are wrong 2026-02-20 20:37:55 -08:00
main.cpp Add Windows build support via MSYS2 and fix platform-specific code 2026-02-18 17:38:08 -08:00