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camera.hpp
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Fix camera occlusion and stabilize WMO/M2 collision behavior
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2026-02-03 16:04:21 -08:00 |
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camera_controller.hpp
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Fix movement desync: strafe animation and missing SET_FACING
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2026-02-19 16:40:17 -08:00 |
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celestial.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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character_preview.hpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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character_renderer.hpp
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Optimize logging overhead and character animation threading
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2026-02-22 06:32:49 -08:00 |
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charge_effect.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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clouds.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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frustum.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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lens_flare.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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levelup_effect.hpp
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Add 3D level-up effect using LevelUp.m2 spell model
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2026-02-19 20:36:25 -08:00 |
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lighting_manager.hpp
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Implement WoW 3.3.5a DBC-driven lighting system
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2026-02-10 13:44:22 -08:00 |
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lightning.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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loading_screen.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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m2_renderer.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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material.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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mesh.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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minimap.hpp
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Fix minimap MSAA pipeline, defer swapchain recreation, fix player character spawn order
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2026-02-22 03:49:44 -08:00 |
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mount_dust.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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performance_hud.hpp
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Add gameplay systems: combat, spells, groups, loot, vendors, and UI
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2026-02-04 10:31:03 -08:00 |
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quest_marker_renderer.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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renderer.hpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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scene.hpp
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Optimize release builds: LTO, -O3, visibility, micro-perf fixes
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2026-02-18 20:10:47 -08:00 |
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shader.hpp
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Implement shadow mapping pipeline for terrain and models
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2026-02-04 16:08:35 -08:00 |
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sky_system.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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skybox.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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starfield.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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swim_effects.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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terrain_manager.hpp
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Improve runtime stutter handling and ground clutter performance
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2026-02-21 01:26:16 -08:00 |
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terrain_renderer.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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texture.hpp
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Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
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2026-02-04 15:05:46 -08:00 |
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video_player.hpp
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Play looping MP4 behind auth screen
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2026-02-05 15:34:29 -08:00 |
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vk_buffer.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_context.hpp
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Fix minimap MSAA pipeline, defer swapchain recreation, fix player character spawn order
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2026-02-22 03:49:44 -08:00 |
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vk_frame_data.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_pipeline.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_render_target.hpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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vk_shader.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_texture.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_utils.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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water_renderer.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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weather.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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wmo_renderer.hpp
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Reduce logging overhead and reuse WMO culling futures
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2026-02-22 06:42:15 -08:00 |
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world_map.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |