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camera.cpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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camera_controller.cpp
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Opcode tables: sync Classic/WotLK to canonical headers and expand logical mapping coverage
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2026-02-20 02:50:59 -08:00 |
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celestial.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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character_preview.cpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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character_renderer.cpp
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Optimize logging overhead and character animation threading
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2026-02-22 06:32:49 -08:00 |
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charge_effect.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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clouds.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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frustum.cpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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lens_flare.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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levelup_effect.cpp
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Add 3D level-up effect using LevelUp.m2 spell model
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2026-02-19 20:36:25 -08:00 |
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lighting_manager.cpp
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Add multi-expansion support with data-driven protocol layer
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2026-02-12 22:56:36 -08:00 |
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lightning.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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loading_screen.cpp
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Port UI icon textures from OpenGL to Vulkan, fix loading screen clear values
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2026-02-22 03:32:08 -08:00 |
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m2_renderer.cpp
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Fix MSAA 8x crash and eliminate redundant GPU stalls
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2026-02-22 03:05:55 -08:00 |
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material.cpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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mesh.cpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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minimap.cpp
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Fix minimap MSAA pipeline, defer swapchain recreation, fix player character spawn order
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2026-02-22 03:49:44 -08:00 |
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mount_dust.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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performance_hud.cpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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quest_marker_renderer.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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renderer.cpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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scene.cpp
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Optimize release builds: LTO, -O3, visibility, micro-perf fixes
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2026-02-18 20:10:47 -08:00 |
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shader.cpp
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Performance optimizations and collision improvements
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2026-02-02 23:03:45 -08:00 |
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sky_system.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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skybox.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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starfield.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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swim_effects.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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terrain_manager.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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terrain_renderer.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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texture.cpp
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Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
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2026-02-04 15:05:46 -08:00 |
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video_player.cpp
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Play looping MP4 behind auth screen
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2026-02-05 15:34:29 -08:00 |
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vk_buffer.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_context.cpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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vk_pipeline.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_render_target.cpp
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Work on character rendering and frustrum culling etc
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2026-02-22 05:58:45 -08:00 |
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vk_shader.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_texture.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_utils.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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water_renderer.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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weather.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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wmo_renderer.cpp
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Reduce logging overhead and reuse WMO culling futures
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2026-02-22 06:42:15 -08:00 |
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world_map.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |