Kelsidavis-WoWee/src
Kelsi cccd52b32f fix: equipment visibility (remove layout verification gate), follow uses run speed
Equipment: removed the visibleItemLayoutVerified_ gate from
updateOtherPlayerVisibleItems(). The default WotLK field layout (base=284,
stride=2) is correct and should be used immediately. The verification
heuristic was silently blocking ALL other-player equipment rendering by
queuing for auto-inspect (which doesn't return items in WotLK anyway).

Follow: auto-follow now uses run speed (autoRunning) instead of walk speed.
Also uses squared distance for the distance checks.

Commands: /quit, /exit aliases for /logout; /difficulty normal/heroic/25/25heroic
sends CMSG_CHANGEPLAYER_DIFFICULTY.
2026-03-27 18:05:42 -07:00
..
addons refactor: remove remaining shadowed arrays in lua_engine, constexpr batch 2026-03-27 15:27:47 -07:00
audio refactor: promote static const arrays to constexpr across audio/core/rendering 2026-03-27 15:31:21 -07:00
auth refactor: remaining C-style casts, color constants, and header guard cleanup 2026-03-25 11:57:22 -07:00
core fix: inspect (packed GUID), follow (client-side auto-walk); add loot/raid commands 2026-03-27 17:54:56 -07:00
game fix: equipment visibility (remove layout verification gate), follow uses run speed 2026-03-27 18:05:42 -07:00
network fix: mail money uint64, other-player cape textures, zone toast dedup, TCP_NODELAY 2026-03-27 17:20:31 -07:00
pipeline perf: eliminate ~70 unnecessary sqrt ops per frame, optimize caches and threading 2026-03-27 16:33:16 -07:00
rendering fix: equipment visibility (remove layout verification gate), follow uses run speed 2026-03-27 18:05:42 -07:00
ui fix: equipment visibility (remove layout verification gate), follow uses run speed 2026-03-27 18:05:42 -07:00
main.cpp log falling 2026-03-22 21:40:16 +03:00