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Composite anvil silhouette: 4-step pedestal (wide base → narrow waist → wide cap → flat work face), each step a single addBox call, plus a 4-vertex tapered prism for the horn extending in +X past the face. The prism's 4 side triangles converge to a single tip vertex (the horn point), with a sealed base square behind it. Defaults: length=1.0, width=0.4, hornLen=0.5, bodyH=0.5. Useful for blacksmith shops, dwarven forges, weapon-crafting set dressing. Brings the procedural mesh primitive set to 28. Added directly to cli_gen_mesh.cpp — proves the modular file accepts new primitives the same way as extracted ones. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||