Kelsidavis-WoWee/include
Kelsi e805eae33c refactor: add [[nodiscard]] to shader/asset load functions, suppress warnings
Add [[nodiscard]] to VkShaderModule::loadFromFile, Shader::loadFromFile/
loadFromSource, AssetManifest::load, DbcLoader::load — all return bool
indicating success/failure that callers should check.

Suppress with (void) at 17 call sites where validity is checked via
isValid() after loading rather than the return value (m2_renderer
recreatePipelines, swim_effects recreatePipelines).
2026-03-27 15:17:19 -07:00
..
addons feat: display Lua addon errors as in-game UI errors 2026-03-21 06:00:06 -07:00
audio fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core refactor: extract loadWeaponM2() to deduplicate weapon model loading 2026-03-25 14:17:19 -07:00
game refactor: extract updateAutoAttack() from update() 2026-03-25 15:37:19 -07:00
network refactor: add Packet::hasData(), replace 52 position checks and 14 more Lua guards 2026-03-25 14:39:01 -07:00
pipeline refactor: add [[nodiscard]] to shader/asset load functions, suppress warnings 2026-03-27 15:17:19 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering refactor: add [[nodiscard]] to shader/asset load functions, suppress warnings 2026-03-27 15:17:19 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor: add kCastGreen/kQueueGreen constants, remove dead code 2026-03-27 15:01:12 -07:00