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Implemented periodic bell chimes that add atmosphere to major cities: Bell types by faction: - Alliance bell: Stormwind, Ironforge - Night Elf bell: Darnassus - Horde bell: Orgrimmar, Undercity - Tribal bell: Thunder Bluff Technical details: - Loads 4 bell toll sound files from Sound\Doodad - Plays every 120-180 seconds (2-3 minutes) with random variation - First bell toll 60-90 seconds after entering city - Volume at 0.5 for noticeable but not overpowering effect - Only plays when currentCity_ is set (not in wilderness) - Each city uses faction-appropriate bell sound - Separate timer (bellTollTime_) from regular city ambience - State logging for debugging bell events |
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| .. | ||
| activity_sound_manager.hpp | ||
| ambient_sound_manager.hpp | ||
| audio_engine.hpp | ||
| footstep_manager.hpp | ||
| mount_sound_manager.hpp | ||
| music_manager.hpp | ||
| npc_voice_manager.hpp | ||