Kelsidavis-WoWee/src
Kelsi cfc6dc37c8 net: fix SMSG_SPLINE_MOVE_UNSET_FLYING and parse UNROOT/UNSET_HOVER/WATER_WALK
Previously these four spline-move opcodes were silently consumed with
packet.setReadPos(getSize()), skipping even the packed-GUID read.

- SMSG_SPLINE_MOVE_UNSET_FLYING: now reads packed guid and fires
  unitMoveFlagsCallback_(guid, 0) to clear the flying animation state on
  nearby entities (counterpart to SMSG_SPLINE_MOVE_SET_FLYING).
- SMSG_SPLINE_MOVE_UNROOT, SMSG_SPLINE_MOVE_UNSET_HOVER,
  SMSG_SPLINE_MOVE_WATER_WALK: now properly parse the packed guid instead
  of consuming the full packet; no animation-state callback needed.
2026-03-10 11:42:54 -07:00
..
audio audio: stop precast sound on spell completion, failure, or interrupt 2026-03-09 21:04:24 -07:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core game/rendering: drive Walk(4) and swim state from movement flags 2026-03-10 10:55:23 -07:00
game net: fix SMSG_SPLINE_MOVE_UNSET_FLYING and parse UNROOT/UNSET_HOVER/WATER_WALK 2026-03-10 11:42:54 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline ui,game,pipeline: player nameplates always-on, level-up ring effect, vanilla tile fallback, warden null guard 2026-03-10 07:25:04 -07:00
rendering rendering: fix NPC movement animation IDs and remove redundant player anim 2026-03-10 10:19:13 -07:00
ui ui: fix XP bar overlapping second action bar by positioning above both bars 2026-03-10 08:28:48 -07:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00