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Moves the 3D-export bake handlers out of main.cpp: --bake-zone-glb --bake-zone-stl --bake-zone-obj --bake-project-obj --bake-project-stl --bake-project-glb The STL + GLB project bakes share a combined dispatcher (one function with internal STL-vs-GLB branching) since they walk the same per-zone asset list and only differ in the output emission code. main.cpp drops 12,119 → 11,261 lines (-858). The combined-OR opener spanning multiple lines created a parse-error fragment in the extraction; caught + manually fixed before commit (same pattern as the WOM info attachments/particles/sequences extraction). |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||