mirror of
https://github.com/Kelsidavis/WoWee.git
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- Hoist DBC field index lookups before loops in game_handler (7 DBC iteration loops) - Cache getSkybox()/getPosition() calls instead of redundant per-frame queries - Merge textureHasAlphaByPtr_ + textureColorKeyBlackByPtr_ into single map - Add constexpr for DEG_TO_RAD, reciprocal constants, physics delta - Add reserve() for WMO/M2 collision grid queries and portal BFS - Frustum plane normalize: inversesqrt instead of length+divide - M2 particle emission: inversesqrt for direction normalization - Parse creature display IDs from query response - UI: show spell names/IDs as fallback instead of "Unknown" |
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