Kelsidavis-WoWee/include
Kelsi d26eed1e7c perf: constexpr reciprocals, cache redundant lookups, consolidate texture maps
- Hoist DBC field index lookups before loops in game_handler (7 DBC iteration loops)
- Cache getSkybox()/getPosition() calls instead of redundant per-frame queries
- Merge textureHasAlphaByPtr_ + textureColorKeyBlackByPtr_ into single map
- Add constexpr for DEG_TO_RAD, reciprocal constants, physics delta
- Add reserve() for WMO/M2 collision grid queries and portal BFS
- Frustum plane normalize: inversesqrt instead of length+divide
- M2 particle emission: inversesqrt for direction normalization
- Parse creature display IDs from query response
- UI: show spell names/IDs as fallback instead of "Unknown"
2026-03-27 16:47:30 -07:00
..
addons feat: display Lua addon errors as in-game UI errors 2026-03-21 06:00:06 -07:00
audio fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core refactor: extract loadWeaponM2() to deduplicate weapon model loading 2026-03-25 14:17:19 -07:00
game perf: eliminate ~70 unnecessary sqrt ops per frame, optimize caches and threading 2026-03-27 16:33:16 -07:00
network refactor: add Packet::hasData(), replace 52 position checks and 14 more Lua guards 2026-03-25 14:39:01 -07:00
pipeline perf: eliminate ~70 unnecessary sqrt ops per frame, optimize caches and threading 2026-03-27 16:33:16 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering perf: constexpr reciprocals, cache redundant lookups, consolidate texture maps 2026-03-27 16:47:30 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor: add kCastGreen/kQueueGreen constants, remove dead code 2026-03-27 15:01:12 -07:00