Kelsidavis-WoWee/include
Kelsi 315adfbe93 feat: implement SMSG_PLAY_SPELL_VISUAL with SpellVisual DBC chain lookup
Parse SMSG_PLAY_SPELL_VISUAL (casterGuid + visualId) and spawn a
transient M2 spell effect at the caster's world position.

DBC chain: SpellVisual.dbc → SpellVisualKit.dbc → SpellVisualEffectName.dbc
Lookup priority: CastKit.SpecialEffect0, fallback to MissileModel.
Models are lazy-loaded and cached by path; instances auto-expire after 3.5s.
DBC layouts added to all four expansion layout files (Classic/TBC/WotLK/Turtle).
2026-03-17 18:23:05 -07:00
..
audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core fix: stabilize turtle world entry session handling 2026-03-15 01:21:23 -07:00
game feat: add HONOR_GAIN floating combat text for PvP honor gains 2026-03-17 14:38:57 -07:00
network fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
pipeline feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering feat: implement SMSG_PLAY_SPELL_VISUAL with SpellVisual DBC chain lookup 2026-03-17 18:23:05 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: add screen-space weather particle overlay (rain/snow/storm) 2026-03-17 16:34:39 -07:00