Kelsidavis-WoWee/tools
Kelsi d64d188b13 feat(editor): add --displace-mesh for heightmap displacement on existing meshes
Offsets each vertex along its current normal by heightmap brightness
× scale. UVs determine where each vertex samples the heightmap;
sampling uses bilinear filtering with UV-wrap so repeating UVs
tile correctly.

Pairs naturally with --gen-mesh-grid: gen a flat grid, then
--displace-mesh with a noise PNG to create procedural terrain. Or
use it on a sphere to make a bumpy planet, on a cylinder for tree-
bark deformation, etc.

Output reports the actual delta range produced so the user can
gauge the scale. A hint suggests running --smooth-mesh-normals
afterward since the post-displacement shading would otherwise
follow the original (now-stale) flat normals.

Verified pipeline: --gen-mesh-grid (32×32, 1089 verts) → --gen-
texture-noise → --displace-mesh (scale 2) → bounds X/Y stay ±5
while Z spans 0..1.93.
2026-05-07 16:53:36 -07:00
..
asset_extract feat(extract): --purge-proprietary --json for machine-readable purge report 2026-05-06 11:32:42 -07:00
auth_login_probe Auth: include CRC in legacy proof; extend Turtle integrity set 2026-02-13 01:41:59 -08:00
auth_probe Add authenticator opcode support + auth_probe tool 2026-02-13 00:55:36 -08:00
blp_convert Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
dbc_to_csv tools: fix DBC string-column detection false positives in both dbc_to_csv and asset_extract 2026-03-10 03:49:06 -07:00
editor feat(editor): add --displace-mesh for heightmap displacement on existing meshes 2026-05-07 16:53:36 -07:00
asset_pipeline_gui.py feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
backup_assets.sh Fix macOS build process and make shell scripts cross-platform 2026-02-23 18:35:53 -08:00
diff_classic_turtle_opcodes.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
gen_opcode_registry.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
generate_ffx_sdk_vk_permutations.sh Fix FSR3 permutation script failures on arm64 Linux and Windows 2026-03-09 13:11:03 -07:00
m2_viewer.py feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
opcode_map_utils.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
validate_opcode_maps.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00