Kelsidavis-WoWee/tools
Kelsi d65c315465 feat(editor): add --bake-zone-glb for whole-zone glTF export
Bakes every WHM tile in a multi-tile zone into ONE .glb so the
entire zone opens in three.js / model-viewer / Sketchfab with one
file. Each tile becomes its own mesh+node so they can be toggled
independently in the viewer:

  wowee_editor --bake-zone-glb custom_zones/MyZone
  # -> custom_zones/MyZone/MyZone.glb

  Baked custom_zones/MyZone -> custom_zones/MyZone/MyZone.glb
    3 tile(s), 62208 verts, 98304 tris, 3 meshes, 2672640-byte BIN

Implementation:
- Walks ZoneManifest::tiles, loads each tile's WHM/WOT pair via
  WoweeTerrainLoader.
- Same per-chunk 9x9 outer-grid + 8x8 quads layout as
  --export-whm-glb (so tiles align spatially with corresponding
  --export-woc-obj output).
- All tiles share one global vertex+index pool packed into a single
  BIN chunk; per-tile primitives slice their index range via
  byteOffset on the indices accessor.
- One node per tile, named 'tile_TX_TY', so viewers can hide
  individual tiles for area-by-area inspection of large zones.

v1 limitation: terrain only — object/WOB instances are a follow-up
that needs careful per-mesh bufferView slicing across many distinct
loaded models. Listed in --info-glb as 'meshes' so users see the
shape of the output before opening in a viewer.

Verified: 3-tile zone (Z + 2 added tiles) baked correctly. 62208
verts (3 × 20736), 98304 tris (3 × 32768), 3 meshes/primitives.
--validate-glb on the output: PASSED, all chunk types correct,
accessor bufferView refs in range.
2026-05-06 13:52:09 -07:00
..
asset_extract feat(extract): --purge-proprietary --json for machine-readable purge report 2026-05-06 11:32:42 -07:00
auth_login_probe Auth: include CRC in legacy proof; extend Turtle integrity set 2026-02-13 01:41:59 -08:00
auth_probe Add authenticator opcode support + auth_probe tool 2026-02-13 00:55:36 -08:00
blp_convert Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
dbc_to_csv tools: fix DBC string-column detection false positives in both dbc_to_csv and asset_extract 2026-03-10 03:49:06 -07:00
editor feat(editor): add --bake-zone-glb for whole-zone glTF export 2026-05-06 13:52:09 -07:00
asset_pipeline_gui.py feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
backup_assets.sh Fix macOS build process and make shell scripts cross-platform 2026-02-23 18:35:53 -08:00
diff_classic_turtle_opcodes.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
gen_opcode_registry.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
generate_ffx_sdk_vk_permutations.sh Fix FSR3 permutation script failures on arm64 Linux and Windows 2026-03-09 13:11:03 -07:00
m2_viewer.py feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
opcode_map_utils.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
validate_opcode_maps.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00