Kelsidavis-WoWee/include/audio
Kelsi d6f0c2ec46 Add comprehensive weather, water, and zone ambient audio systems
Implemented three new ambient audio systems with automatic day/night transitions:

Weather ambience:
- Rain sounds (light/medium/heavy intensity based on weather system)
- Snow sounds (light/medium/heavy intensity)
- Automatically syncs with visual weather system in renderer
- Different loop intervals based on intensity (18-30s)
- Disabled indoors

Water ambience:
- Underwater swimming sounds (18s loop)
- Ocean surface sounds
- State tracking for entering/exiting water

Zone ambience:
- Forest (normal and snow variants)
- Beach sounds
- Grasslands
- Jungle
- Marsh/swamp
- Desert (canyon and plains variants)
- All zones have separate day/night sound files
- 30s loop interval for subtle background atmosphere
- Disabled indoors

Technical details:
- Added WeatherType enum (NONE, RAIN/SNOW LIGHT/MEDIUM/HEAVY)
- Added ZoneType enum (NONE, FOREST_NORMAL, FOREST_SNOW, BEACH, GRASSLANDS, JUNGLE, MARSH, DESERT_CANYON, DESERT_PLAINS)
- Loads 26 new sound files from Sound\Ambience\Weather and Sound\Ambience\ZoneAmbience
- Weather intensity thresholds: <0.33 = light, 0.33-0.66 = medium, >0.66 = heavy
- Renderer automatically converts Weather::Type + intensity to AmbientSoundManager::WeatherType
- All ambience respects volumeScale_ and indoor state
- State change logging for debugging transitions
2026-02-09 16:12:06 -08:00
..
activity_sound_manager.hpp Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00
ambient_sound_manager.hpp Add comprehensive weather, water, and zone ambient audio systems 2026-02-09 16:12:06 -08:00
audio_engine.hpp Replace process-spawning audio with miniaudio for non-blocking playback 2026-02-09 00:40:50 -08:00
footstep_manager.hpp Replace process-spawning audio with miniaudio for non-blocking playback 2026-02-09 00:40:50 -08:00
mount_sound_manager.hpp Implement mount ambient sounds 2026-02-09 01:19:35 -08:00
music_manager.hpp Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00
npc_voice_manager.hpp Add comprehensive NPC voice system with interaction and combat sounds 2026-02-09 16:03:51 -08:00