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Project-wide bootstrap orchestrator. For every zone in <projectDir>, runs --gen-zone-starter-pack (textures + meshes) and --gen-zone-audio-pack (audio). Each zone gets a unique sub-seed offset from the base seed so per-zone content reads as distinct (rocks differ, wood grain differs). Pairs with --validate-project-packs as the inverse: bootstrap the entire project in one call, audit, ship. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||