Kelsidavis-WoWee/Data/expansions/classic/update_fields.json
Kelsi d95abfb607 feat: propagate OBJECT_FIELD_SCALE_X through creature and GO spawn pipeline
Reads OBJECT_FIELD_SCALE_X (field 4, cross-expansion) from CREATE_OBJECT
update fields and passes it through the full creature and game object spawn
chain: game_handler callbacks → pending spawn structs → async load results
→ createInstance() calls. This gives boss giants, gnomes, children, and
other non-unit-scale NPCs correct visual size, and ensures scaled GOs
(e.g. large treasure chests, oversized plants) render at the server-specified
scale rather than always at 1.0.

- Added OBJECT_FIELD_SCALE_X to UF enum and all expansion update_fields.json
- Added float scale to CreatureSpawnCallback and GameObjectSpawnCallback
- Propagated scale through PendingCreatureSpawn, PreparedCreatureModel,
  PendingGameObjectSpawn, PreparedGameObjectWMO
- Used scale in charRenderer/m2Renderer/wmoRenderer createInstance() calls
- Sanity-clamped raw float to [0.01, 100.0] range before use
2026-03-10 22:45:47 -07:00

42 lines
1.2 KiB
JSON

{
"OBJECT_FIELD_ENTRY": 3,
"OBJECT_FIELD_SCALE_X": 4,
"UNIT_FIELD_TARGET_LO": 16,
"UNIT_FIELD_TARGET_HI": 17,
"UNIT_FIELD_BYTES_0": 36,
"UNIT_FIELD_HEALTH": 22,
"UNIT_FIELD_POWER1": 23,
"UNIT_FIELD_MAXHEALTH": 28,
"UNIT_FIELD_MAXPOWER1": 29,
"UNIT_FIELD_LEVEL": 34,
"UNIT_FIELD_FACTIONTEMPLATE": 35,
"UNIT_FIELD_FLAGS": 46,
"UNIT_FIELD_DISPLAYID": 131,
"UNIT_FIELD_MOUNTDISPLAYID": 133,
"UNIT_FIELD_AURAS": 50,
"UNIT_NPC_FLAGS": 147,
"UNIT_DYNAMIC_FLAGS": 143,
"UNIT_FIELD_RESISTANCES": 154,
"UNIT_END": 188,
"PLAYER_FLAGS": 190,
"PLAYER_BYTES": 191,
"PLAYER_BYTES_2": 192,
"PLAYER_XP": 716,
"PLAYER_NEXT_LEVEL_XP": 717,
"PLAYER_REST_STATE_EXPERIENCE": 718,
"PLAYER_FIELD_COINAGE": 1176,
"PLAYER_QUEST_LOG_START": 198,
"PLAYER_FIELD_INV_SLOT_HEAD": 486,
"PLAYER_FIELD_PACK_SLOT_1": 532,
"PLAYER_FIELD_BANK_SLOT_1": 564,
"PLAYER_FIELD_BANKBAG_SLOT_1": 612,
"PLAYER_SKILL_INFO_START": 718,
"PLAYER_EXPLORED_ZONES_START": 1111,
"PLAYER_END": 1282,
"GAMEOBJECT_DISPLAYID": 8,
"ITEM_FIELD_STACK_COUNT": 14,
"ITEM_FIELD_DURABILITY": 48,
"ITEM_FIELD_MAXDURABILITY": 49,
"CONTAINER_FIELD_NUM_SLOTS": 48,
"CONTAINER_FIELD_SLOT_1": 50
}