Kelsidavis-WoWee/Data/expansions/turtle
Kelsi d95abfb607 feat: propagate OBJECT_FIELD_SCALE_X through creature and GO spawn pipeline
Reads OBJECT_FIELD_SCALE_X (field 4, cross-expansion) from CREATE_OBJECT
update fields and passes it through the full creature and game object spawn
chain: game_handler callbacks → pending spawn structs → async load results
→ createInstance() calls. This gives boss giants, gnomes, children, and
other non-unit-scale NPCs correct visual size, and ensures scaled GOs
(e.g. large treasure chests, oversized plants) render at the server-specified
scale rather than always at 1.0.

- Added OBJECT_FIELD_SCALE_X to UF enum and all expansion update_fields.json
- Added float scale to CreatureSpawnCallback and GameObjectSpawnCallback
- Propagated scale through PendingCreatureSpawn, PreparedCreatureModel,
  PendingGameObjectSpawn, PreparedGameObjectWMO
- Used scale in charRenderer/m2Renderer/wmoRenderer createInstance() calls
- Sanity-clamped raw float to [0.01, 100.0] range before use
2026-03-10 22:45:47 -07:00
..
dbc_layouts.json fix: add ParentAreaNum/MapID to AreaTable DBC layout for world map exploration 2026-03-10 20:35:42 -07:00
expansion.json Add overlay extraction for multi-expansion asset deduplication 2026-02-14 03:09:17 -08:00
opcodes.json Opcode tables: sync Classic/WotLK to canonical headers and expand logical mapping coverage 2026-02-20 02:50:59 -08:00
update_fields.json feat: propagate OBJECT_FIELD_SCALE_X through creature and GO spawn pipeline 2026-03-10 22:45:47 -07:00