..
camera.hpp
Fix camera occlusion and stabilize WMO/M2 collision behavior
2026-02-03 16:04:21 -08:00
camera_controller.hpp
Fix movement desync: strafe animation and missing SET_FACING
2026-02-19 16:40:17 -08:00
celestial.hpp
Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies
2026-02-10 14:36:17 -08:00
character_preview.hpp
Fix character appearance, previews, mount seat, and online unequip
2026-02-12 14:55:27 -08:00
character_renderer.hpp
Fix creature flame alpha-key rendering and emissive flicker
2026-02-19 02:39:33 -08:00
clouds.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
frustum.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
lens_flare.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
levelup_effect.hpp
Add 3D level-up effect using LevelUp.m2 spell model
2026-02-19 20:36:25 -08:00
lighting_manager.hpp
Implement WoW 3.3.5a DBC-driven lighting system
2026-02-10 13:44:22 -08:00
lightning.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
loading_screen.hpp
Add progress bar to loading screen and handle resize during loading
2026-02-06 14:43:18 -08:00
m2_renderer.hpp
Add 3D level-up effect using LevelUp.m2 spell model
2026-02-19 20:36:25 -08:00
material.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
mesh.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
minimap.hpp
Add nonbinary gender support with pronoun system and server compatibility
2026-02-09 17:39:21 -08:00
mount_dust.hpp
Add mount dust particle effects
2026-02-09 01:24:17 -08:00
performance_hud.hpp
Add gameplay systems: combat, spells, groups, loot, vendors, and UI
2026-02-04 10:31:03 -08:00
quest_marker_renderer.hpp
Implement WoW-style 3D billboard quest markers
2026-02-09 23:41:38 -08:00
renderer.hpp
Add 3D level-up effect using LevelUp.m2 spell model
2026-02-19 20:36:25 -08:00
scene.hpp
Optimize release builds: LTO, -O3, visibility, micro-perf fixes
2026-02-18 20:10:47 -08:00
shader.hpp
Implement shadow mapping pipeline for terrain and models
2026-02-04 16:08:35 -08:00
sky_system.hpp
Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies
2026-02-10 14:36:17 -08:00
skybox.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
starfield.hpp
Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies
2026-02-10 14:36:17 -08:00
swim_effects.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
terrain_manager.hpp
Fix transport/WMO diagnostics and terrain WMO dedup lifecycle
2026-02-18 22:36:34 -08:00
terrain_renderer.hpp
Add shadow frustum culling to terrain and M2 depth passes
2026-02-18 21:15:24 -08:00
texture.hpp
Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
2026-02-04 15:05:46 -08:00
video_player.hpp
Play looping MP4 behind auth screen
2026-02-05 15:34:29 -08:00
water_renderer.hpp
Fix Stormwind cathedral LOD shell and extend view distance
2026-02-09 19:57:22 -08:00
weather.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
wmo_renderer.hpp
Fix WMO visibility culling and renderer initialization guards
2026-02-18 22:41:05 -08:00
world_map.hpp
Fix NPC visibility and stabilize world transport/taxi updates
2026-02-11 18:25:04 -08:00