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Dual encoding for all 3 WEMO enums on import: emoteKind
(int OR "social"/"combat"/"roleplay"/"system"), sex
("both"/"male"/"female"), ttsHint ("talk"/"whisper"/"yell"/
"silent"). Reuses the readEnumField template pattern from
WMSP so the 3 enums share one parser body.
Also escapes a stray %s in the validate-wemo help text
that gcc -Wformat had been flagging as a missing-argument
warning. The literal "%s" appears inside the warning
description string so it must be encoded as %%s for
printf to render the helptext glyph correctly.
All 3 presets (basic/combat/rp) byte-identical roundtrip
OK. Token-form import smoke-tested with mixed roleplay +
female + whisper. CLI flag count 1131 -> 1133.
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||