Kelsidavis-WoWee/include
Kelsi dc29f7f135 feat(pipeline): add WOL validation + time-of-day sampling
Three additions to the Wowee Open Light format that landed
last commit:

  • WoweeLightLoader::sampleAtTime(light, timeMin) returns
    the linearly-interpolated keyframe at any time-of-day,
    correctly handling wrap-around between the last keyframe
    and the first (e.g. 21:00 blends from dusk toward
    midnight by going forward through 00:00).

  • --validate-wol <wol-base> [--json] walks every keyframe
    and reports structural problems: time bounds (must be
    [0, 1440)), strict-ascending sort order, fogEnd >
    fogStart, finite color components. Exit code 0 PASS /
    1 FAIL — CI-friendly.

  • --info-wol-at <wol-base> <HH:MM|minutes> samples the
    interpolated state at a specific time of day. Useful
    for previewing what the renderer would feed in at a
    given moment, debugging keyframe gaps, or previewing
    a sub-range of the cycle.

Smoke-tested: dawn-to-midnight blend at 03:00 yields a
plausible mid-fade ambient (0.18, 0.16, 0.15) and dusk-to-
midnight wrap at 21:00 yields the symmetric (0.19, 0.145,
0.14). The default 4-keyframe day/night cycle from
makeDefaultDayNight passes --validate-wol cleanly.
2026-05-09 13:54:57 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core refactor: decompose world map into modular component architecture 2026-04-12 09:52:51 +03:00
game fix(movement): reject server teleports to corrupted near-origin positions 2026-04-24 17:48:49 -07:00
math refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
network memory, threading, network hardening 2026-04-06 21:19:37 +03:00
pipeline feat(pipeline): add WOL validation + time-of-day sampling 2026-05-09 13:54:57 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering fix(camera): NaN/range guards on Camera setters 2026-05-06 08:57:31 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor(chat): extract ItemTooltipRenderer, slim render(), consolidate utils 2026-04-12 15:46:03 +03:00