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adt_writer.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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adt_writer.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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asset_browser.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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asset_browser.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_app.cpp
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feat(editor): auto-load objects/NPCs, mode buttons, number key shortcuts
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2026-05-05 05:29:30 -07:00 |
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editor_app.hpp
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feat(editor): fly-to-object, export README, quality of life
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2026-05-05 05:16:43 -07:00 |
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editor_brush.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_brush.hpp
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feat(editor): erosion brush, NPC load, auto-save
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2026-05-05 04:44:54 -07:00 |
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editor_camera.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_camera.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_history.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_history.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_markers.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_markers.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_ui.cpp
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feat(editor): add author credit to About dialog
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2026-05-05 05:36:01 -07:00 |
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editor_ui.hpp
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refactor(editor): remove dead marker renderer, clean up stale fields
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2026-05-05 05:04:14 -07:00 |
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editor_viewport.cpp
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refactor(editor): remove dead marker renderer, clean up stale fields
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2026-05-05 05:04:14 -07:00 |
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editor_viewport.hpp
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feat(editor): procedural noise generator, sky presets, viewport lighting
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2026-05-05 04:40:37 -07:00 |
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editor_water.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_water.hpp
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feat(editor): brush radius circle indicator on terrain
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2026-05-05 04:10:46 -07:00 |
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main.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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npc_presets.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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npc_presets.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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npc_spawner.cpp
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feat(editor): erosion brush, NPC load, auto-save
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2026-05-05 04:44:54 -07:00 |
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npc_spawner.hpp
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fix(editor): NPC default scale 3x, right-side panels track window resize
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2026-05-05 05:23:09 -07:00 |
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object_placer.cpp
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feat(editor): object save/load JSON, working duplicate, export objects
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2026-05-05 05:14:03 -07:00 |
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object_placer.hpp
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fix(editor): Clear All, New Terrain reset, right-click menu, gizmo drag
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2026-05-05 05:20:53 -07:00 |
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stb_image_impl.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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terrain_biomes.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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terrain_editor.cpp
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feat(editor): smooth entire tile, snap-to-ground toggle, object list improvements
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2026-05-05 05:00:31 -07:00 |
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terrain_editor.hpp
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feat(editor): smooth entire tile, snap-to-ground toggle, object list improvements
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2026-05-05 05:00:31 -07:00 |
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texture_painter.cpp
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feat(editor): terrain holes, recent textures, sculpt panel polish
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2026-05-05 04:34:03 -07:00 |
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texture_painter.hpp
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feat(editor): terrain holes, recent textures, sculpt panel polish
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2026-05-05 04:34:03 -07:00 |
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transform_gizmo.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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transform_gizmo.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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zone_manifest.cpp
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feat(editor): zone manifest for client loading, export workflow complete
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2026-05-05 05:06:41 -07:00 |
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zone_manifest.hpp
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feat(editor): zone manifest for client loading, export workflow complete
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2026-05-05 05:06:41 -07:00 |