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Inspect: CMSG_INSPECT was writing full uint64 GUID instead of packed GUID. Server silently rejected the malformed packet. Fixed both InspectPacket and QueryInspectAchievementsPacket to use writePackedGuid(). Follow: was a no-op (only stored GUID). Added client-side auto-follow system: camera controller walks toward followed entity, faces target, cancels on WASD/mouse input, stops within 3 units, cancels at 40+ units distance. Party commands: - /lootmethod (ffa/roundrobin/master/group/nbg) sends CMSG_LOOT_METHOD - /lootthreshold (0-5 or quality name) sets minimum loot quality - /raidconvert converts party to raid (leader only) Equipment diagnostic logging still active for debugging naked players. |
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| .. | ||
| application.cpp | ||
| input.cpp | ||
| logger.cpp | ||
| memory_monitor.cpp | ||
| window.cpp | ||