Kelsidavis-WoWee/include
Kelsi dd3f9e5b9e wmo: enable portal culling by default after AABB transform fix
The AABB transform bug (direct min/max transform was wrong for rotated
WMOs) was fixed in a prior commit. Portal culling now uses the correct
world-space AABB computed from all 8 corners, so frustum intersection
is valid.

The AABB-based test is conservative (no portal plane-side check): a
visible portal can only be incorrectly INCLUDED, never EXCLUDED. This
means no geometry can disappear, and any overdraw is handled by the
z-buffer. Enable by default to get the performance benefit inside WMOs
and dungeons.
2026-03-10 12:11:13 -07:00
..
audio audio: stop precast sound on spell completion, failure, or interrupt 2026-03-09 21:04:24 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core anim: also trigger animation update on walk/run transitions for creatures 2026-03-10 12:04:59 -07:00
game lfg: implement CMSG_LFG_SET_BOOT_VOTE and vote-to-kick UI 2026-03-10 12:08:58 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline ui,game,pipeline: player nameplates always-on, level-up ring effect, vanilla tile fallback, warden null guard 2026-03-10 07:25:04 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering wmo: enable portal culling by default after AABB transform fix 2026-03-10 12:11:13 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui game,ui: add ContactEntry struct and Friends tab in social frame 2026-03-10 05:46:03 -07:00