Kelsidavis-WoWee/include
Kelsi 2c6902d27d fix: mining nodes no longer report invalid target and now open loot after gather
Two bugs fixed:
1. Retry logic (for Classic) re-sent CMSG_GAMEOBJ_USE at 0.15s while the
   gather cast was in-flight, causing SPELL_FAILED_BAD_TARGETS. Now clears
   pendingGameObjectLootRetries_ as soon as SMSG_SPELL_START shows the player
   started a cast (gather accepted).

2. CMSG_LOOT was sent immediately before the gather cast completed, then
   never sent again — so the loot window never opened. Now tracks the last
   interacted GO and sends CMSG_LOOT in handleSpellGo once the gather spell
   completes, matching how the real client behaves.
2026-03-13 04:37:36 -07:00
..
audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core fix: eliminate 490ms transport-doodad stall and GPU device-loss crash 2026-03-13 01:45:31 -07:00
game fix: mining nodes no longer report invalid target and now open loot after gather 2026-03-13 04:37:36 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering fix: clear gameObjectDisplayIdWmoCache_ on world transition, add stale-entry guard 2026-03-13 03:43:55 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: make quest tracker movable, resizable, and right-edge-anchored 2026-03-13 04:04:29 -07:00