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- Add movementSuppressTimer to camera controller that forces all movement keys to read as false, preventing held W key from carrying through loading screens (fixes always-running-forward after instance portals) - Increase shadow frustum default from 60 to 72 units (+20%) - Make shadow distance configurable via setShadowDistance() (40-200 range) - Add shadow distance slider in Video settings tab (persisted to config) |
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