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The .gitignore commit was never pushed to the FSR2 fork, breaking CI shallow clones. Revert to 3d22aef and add ignore=dirty to .gitmodules to suppress generated shader header noise.
15 lines
507 B
Text
15 lines
507 B
Text
[submodule "extern/imgui"]
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path = extern/imgui
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url = https://github.com/ocornut/imgui.git
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shallow = true
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[submodule "extern/vk-bootstrap"]
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path = extern/vk-bootstrap
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url = https://github.com/charles-lunarg/vk-bootstrap.git
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shallow = true
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[submodule "extern/FidelityFX-SDK"]
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path = extern/FidelityFX-SDK
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url = https://github.com/Kelsidavis/FidelityFX-SDK.git
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[submodule "extern/FidelityFX-FSR2"]
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path = extern/FidelityFX-FSR2
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url = https://github.com/Kelsidavis/FidelityFX-FSR2.git
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ignore = dirty
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