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NPC voice fixes: - Changed sound paths from "Greeting" to "Hello" emote (more reliable) - Added warning log when no voice samples load - Voice files should now play when clicking NPCs Tavern music: - Detect tavern WMOs by model ID (inn buildings) - Play tavern-specific music when inside taverns - Crossfade back to zone music when exiting taverns - Adds cozy ambient music to inn/tavern buildings |
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| .. | ||
| activity_sound_manager.cpp | ||
| audio_engine.cpp | ||
| footstep_manager.cpp | ||
| mount_sound_manager.cpp | ||
| music_manager.cpp | ||
| npc_voice_manager.cpp | ||