Kelsidavis-WoWee/src/audio
Kelsi becc94d4ba Fix NPC voices and add tavern music support
NPC voice fixes:
- Changed sound paths from "Greeting" to "Hello" emote (more reliable)
- Added warning log when no voice samples load
- Voice files should now play when clicking NPCs

Tavern music:
- Detect tavern WMOs by model ID (inn buildings)
- Play tavern-specific music when inside taverns
- Crossfade back to zone music when exiting taverns
- Adds cozy ambient music to inn/tavern buildings
2026-02-09 01:39:12 -08:00
..
activity_sound_manager.cpp Convert ActivitySoundManager to use AudioEngine 2026-02-09 01:01:24 -08:00
audio_engine.cpp Implement 3D positional audio with distance attenuation 2026-02-09 01:01:21 -08:00
footstep_manager.cpp Replace process-spawning audio with miniaudio for non-blocking playback 2026-02-09 00:40:50 -08:00
mount_sound_manager.cpp Implement mount ambient sounds 2026-02-09 01:19:35 -08:00
music_manager.cpp Replace process-spawning audio with miniaudio for non-blocking playback 2026-02-09 00:40:50 -08:00
npc_voice_manager.cpp Fix NPC voices and add tavern music support 2026-02-09 01:39:12 -08:00