Kelsidavis-WoWee/assets/shaders/wmo_occlusion.vert.glsl
Kelsi 83b576e8d9 Vulcan Nightmare
Experimentally bringing up vulcan support
2026-02-21 22:04:17 -08:00

11 lines
172 B
GLSL

#version 450
layout(push_constant) uniform Push {
mat4 mvp;
} push;
layout(location = 0) in vec3 aPos;
void main() {
gl_Position = push.mvp * vec4(aPos, 1.0);
}