Kelsidavis-WoWee/.gitignore
2026-04-05 12:35:12 +03:00

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# Build directories
build/
build_asan/
build-debug/
build-sanitize/
bin/
lib/
# CMake
CMakeCache.txt
CMakeFiles/
cmake_install.cmake
Makefile
*.cmake
!CMakeLists.txt
# Compiled Object files
*.o
*.obj
*.slo
*.lo
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Compiled Static libraries
*.a
*.lib
*.la
# Executables
*.exe
*.out
*.app
wowee
# Claude Code internal state
.claude/
# IDE files
.vscode/
.idea/
*.swp
*.swo
*~
.DS_Store
# Compilation database (regenerated by cmake)
compile_commands.json
# Language server caches
.ccls
.ccls-cache/
.cache/clangd/
# Tags
tags
TAGS
.tags
cscope.out
# External dependencies (except submodules and vendored headers)
extern/*
!extern/.gitkeep
!extern/catch2
!extern/imgui
!extern/vk-bootstrap
!extern/FidelityFX-SDK
!extern/FidelityFX-FSR2
!extern/vk_mem_alloc.h
!extern/lua-5.1.5
!extern/VERSIONS.md
# ImGui state
imgui.ini
# Logs
*.log
# Config files
config.ini
config.json
# Runtime cache (floor heights, etc.)
cache/
# Single-player saves
saves/
wowee_[0-9][0-9][0-9][0-9]
# Extracted assets (run ./extract_assets.sh or .\extract_assets.ps1 to generate)
Data/*
!Data/opcodes
ingest/
# Asset pipeline state and texture packs
asset_pipeline/
# Local texture dumps / extracted art should never be committed
assets/textures/
node_modules/
# Python cache artifacts
tools/__pycache__/
*.pyc
# artifacts
.codex-loop/
# Local agent instructions
AGENTS.md
codex-loop.sh