Kelsidavis-WoWee/include
Kelsi e6741f815a feat: add keybinding manager for customizable action shortcuts
Implement KeybindingManager singleton class to support:
- Storing and loading keybinding configuration from ini files
- Querying whether an action's keybinding was pressed
- Runtime rebinding of actions to different keys
- Default keybinding set: C=Character, I=Inventory, S=Spellbook, K=Talents,
  L=Quests, M=Minimap, Esc=Settings, Enter=Chat

This is the foundation for user-customizable keybindings. Integration with
UI controls and replacement of hard-coded ImGui::IsKeyPressed calls will
follow in subsequent improvements.
2026-03-11 06:26:57 -07:00
..
audio audio: stop precast sound on spell completion, failure, or interrupt 2026-03-09 21:04:24 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core feat: propagate OBJECT_FIELD_SCALE_X through creature and GO spawn pipeline 2026-03-10 22:45:47 -07:00
game fix: replace fragile heuristic in SMSG_INITIAL_SPELLS with explicit Classic format flag 2026-03-11 04:38:30 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline ui,game,pipeline: player nameplates always-on, level-up ring effect, vanilla tile fallback, warden null guard 2026-03-10 07:25:04 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering Fix per-frame particle descriptor set leak in M2 renderer 2026-03-11 02:01:23 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: add keybinding manager for customizable action shortcuts 2026-03-11 06:26:57 -07:00