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Classic and TBC lack equipment set opcodes, so sending save/use/delete packets would transmit wire opcode 0xFFFF and potentially disconnect the client. Now all three methods check wireOpcode != 0xFFFF before sending, and the Outfits tab is only shown when the expansion supports equipment sets (via supportsEquipmentSets() check). |
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| .. | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||