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Classic WoW (1.12) does not use SMSG_AURA_UPDATE like WotLK or TBC. Instead, active aura spell IDs are sent via 48 consecutive UNIT_FIELD_AURAS slots in SMSG_UPDATE_OBJECT CREATE_OBJECT and VALUES blocks. Previously these fields were only used for mount spell ID detection. Now on CREATE_OBJECT and VALUES updates for the player entity (Classic only), any changed UNIT_FIELD_AURAS slot triggers a full rebuild of playerAuras from the entity's accumulated field state, enabling the buff/debuff bar to display active auras for Classic players. |
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| auth | ||
| core | ||
| game | ||
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| ui | ||
| main.cpp | ||