Kelsidavis-WoWee/src
Kelsi e68ffbc711 feat: populate Classic playerAuras from UNIT_FIELD_AURAS update fields
Classic WoW (1.12) does not use SMSG_AURA_UPDATE like WotLK or TBC.
Instead, active aura spell IDs are sent via 48 consecutive UNIT_FIELD_AURAS
slots in SMSG_UPDATE_OBJECT CREATE_OBJECT and VALUES blocks.

Previously these fields were only used for mount spell ID detection.
Now on CREATE_OBJECT and VALUES updates for the player entity (Classic
only), any changed UNIT_FIELD_AURAS slot triggers a full rebuild of
playerAuras from the entity's accumulated field state, enabling the
buff/debuff bar to display active auras for Classic players.
2026-03-12 21:19:17 -07:00
..
audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core feat: implement SMSG_CAMERA_SHAKE with sinusoidal camera shake effect 2026-03-12 19:37:53 -07:00
game feat: populate Classic playerAuras from UNIT_FIELD_AURAS update fields 2026-03-12 21:19:17 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline fix: animation stutter, resolution crash, memory cap, spell tooltip hints, GO collision 2026-03-10 22:26:50 -07:00
rendering fix: correct camera mouse-Y inversion (mouse-down should look down by default) 2026-03-12 21:06:07 -07:00
ui feat: parse SMSG_ARENA_TEAM_ROSTER and display member list in Arena UI 2026-03-12 21:01:51 -07:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00