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Level-up now calls triggerDing() (sound + emote + fade text) in addition to the screen flash. Achievement earned now calls triggerAchievementToast() via setAchievementEarnedCallback(), making the existing toast animation visible. |
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| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
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| rendering | ||
| third_party | ||
| ui | ||