Kelsidavis-WoWee/src
Kelsi db1968f2cc feat(adt): preserve MODF nameSet + scale fields across load/save round-trip
WMOPlacement struct gains nameSet and scale fields (defaulting to 0 and
1024 = 1.0). The loader now reads them when the entry is the full 64
bytes (WotLK+); the writer emits the actual values rather than always
hard-coding (0, 1024). Older expansions still round-trip cleanly because
defaults match the previous behaviour.
2026-05-06 03:37:13 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio memory, threading, network hardening 2026-04-06 21:19:37 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core fix: resolve all GitHub CodeQL security/quality alerts 2026-05-05 22:49:21 -07:00
game fix(movement): reject server teleports to corrupted near-origin positions 2026-04-24 17:48:49 -07:00
math refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
network fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
pipeline feat(adt): preserve MODF nameSet + scale fields across load/save round-trip 2026-05-06 03:37:13 -07:00
rendering perf(editor): cache M2/WMO models across rebuilds, only clear instances 2026-05-06 03:23:06 -07:00
ui fix(vulkan): re-allocate megaBoneSet_ after descriptor pool reset and fix PlayerFrame ImGui crash 2026-04-15 13:22:30 -07:00
main.cpp feat(rendering): GPU architecture + visual quality fixes 2026-04-04 13:43:16 +03:00