mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-04 16:23:52 +00:00
Use authoritative WoW Model Viewer atlas coordinates (256x256 reference) for face, underwear, and body region placement. Previously all coordinates were hardcoded at 512x512 scale causing overlays to be clipped on the 256x256 base skin. Also include face upper+lower textures from CharSections.dbc in compositing for both player and other-player characters. |
||
|---|---|---|
| .. | ||
| application.cpp | ||
| input.cpp | ||
| logger.cpp | ||
| memory_monitor.cpp | ||
| window.cpp | ||