Kelsidavis-WoWee/src/audio
Kelsi 44a947163d Smooth login music start and lower auth-screen volume
Add configurable fade-in support to MusicManager playback paths and use it for auth/login intro tracks to avoid abrupt starts. Apply a login-only 20% music attenuation while the auth screen is active, then restore the previous music volume when leaving login so in-game volume remains unchanged.
2026-02-20 20:34:06 -08:00
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activity_sound_manager.cpp Fix combat vocalizations with correct MPQ paths, add combat idle stance 2026-02-19 21:50:32 -08:00
ambient_sound_manager.cpp Fix auto-attack stalling after SMSG_ATTACKSTOP and remove stale comments 2026-02-17 15:37:02 -08:00
audio_engine.cpp apply pending protocol, ui, audio, and CodeQL fixes 2026-02-19 16:17:06 -08:00
combat_sound_manager.cpp Add player character combat vocals with 60+ voice lines 2026-02-09 16:42:15 -08:00
footstep_manager.cpp Replace process-spawning audio with miniaudio for non-blocking playback 2026-02-09 00:40:50 -08:00
mount_sound_manager.cpp Fix UI window hotkey toggles and silent mount sound fallback 2026-02-14 21:56:38 -08:00
movement_sound_manager.cpp Add movement sound manager for water splashes and jump/land vocalizations 2026-02-09 16:50:37 -08:00
music_manager.cpp Smooth login music start and lower auth-screen volume 2026-02-20 20:34:06 -08:00
npc_voice_manager.cpp Add goblin voice support for NPCs 2026-02-09 17:14:34 -08:00
spell_sound_manager.cpp Add comprehensive spell sound manager with 35+ magic sounds 2026-02-09 16:45:30 -08:00
ui_sound_manager.cpp Implement comprehensive audio control panel with tabbed settings interface 2026-02-09 17:07:22 -08:00