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54th procedural texture: grid of round rivet caps with an inner highlight. Each stud has: • outer ring (40%-100% of studR) at the studHex base color • inner core (0-40% of studR) at studHex × 1.4 brightness • bg color outside studR The 40% bright core sells the 3D rivet appearance — a flat solid circle (which --gen-texture-dots already produces) reads as a polka dot, while the bright/dim concentric pair reads as a metal stud catching light. Useful for studded leather armor, riveted plate, banded mail trim, dwarven hauberks, prison-cell door reinforcement, ship hull plating. Default 24-stride grid with R=7 reads cleanly at typical body-armor scale. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||